In August of 06' I recieved a EMMY for "Outstanding Visual Effects in a
Miniseries or Special" for my work in "The Triangle" Part 1
Employment
September 06 - Current: Compositor/3d Artist, "Spiderman 3 ", Cafefx August 06: Compositor, "Astronaut Farmer", Cafefx July 06: Compositor "Keith" , Amalgamated Pixels March 06 - June 06: Compositor, "Snakes on a Plane", Cafefx May 06: Compositor, "8-days", Cafefx May 06: 3d modeler / Texture Artist, Big Bear Entertainment Dec 05 - March 06: Compositor, "Scary Movie 4", Cafefx Jul 05 - Nov 05: Compositor, "The Triangle" Uncharted Territory. Oct
04 - September 05: Freelance wedding photographer, Freelance webdesigner,
Freelance motion graphic artist. Freelance modeler/texture artist/HDRI
creation. May
04-Oct 04: Texture artist / Modeler at Electronic Arts on The UrBZ jan 04-May 04: Assistant
TD The Orphanage.
Hellboy,
The day after
tomorrow, Sky
Captian and the world of Tomorrow aug 03-april 04: Freelance
Modeler/lighter/texture artist Sinoma Wire Works. Working on photo-real
UI for RiffTracker july 03–october
03: modeler/texture artist/compositor/render wrangler/ at Mondo
Media. I worked on Magic for the PC and The Sims for the PC. may 03 - july 03: Texture
Artsit / Lighting at Robots of Mars. feb2001–may 2003:
Texture Artist / Modeler / video effects artist for Lightspeed Games
inc. working on multiple PS2/XBOX games. 2000: Maya Advanced Texture
and Lighting instructor at Ex'Pression Center For New Media, Emmeryville,
CA 2000: After Effects Compositing
instructor at Ex'Pression Center For New Media, Emmeryville, CA
Software Knowledge
Boujou, After Effects, 3ds Max, Brazil, Maya, Digital Fusion, Shake, Photoshop, Cebas Finalrender, Maya live, Perl, Rush, Elastic Reality, illustrator, Flash, Linux